
Enemies carry the expected strengths and weaknesses to certain elements, something players can scan with their companion Cuff to figure out on the fly. Other things are a tad more basic, with Scatter, Burst, and Shield Shots available alongside support spells. The game boasts an eye-popping number of spells and the actual number (in the triple digits) isn't exaggerated. But it struggles at times too, leading to frustration as Frey gets caught on random things or a route simply isn't available (and she does a ton of extra flips, all the time!). Players can scale walls, ride magical items with stunning speed and, let's just say it beats the heck out of hopping on a horse and plodding along. It's an open-world navigation reminiscent of past super-hero-ish hits like the Infamous series. Traversing the open world is a blast when it works right. But it feels like the game intentionally tucks the interesting stuff out of the way instead of putting it up front to engross players.

Things do open up a little bit later on with interesting things like floating islands in the sky and the sense of scale is always impressive thanks to absolutely massive and stunning skyboxes. And while the voice-acting performances feel top-notch, character models and especially the lip-synching just seem a little off, as if a little too on the plastic side of things. Where Aloy's adventure had drop-dead gorgeous biomes and different cultures and a sci-fi twist to explore, Forspoken doesn't really have any of that going for it. Forspoken's looks and world will end up getting compared to Horizon Zero Dawn and that's downright unfair. There's a narrative reason for that too, but it doesn't help. It's one part of the reason the open world feels empty.

At first, the world is mostly muddy with some spotty textures, draw distances aren't very far and different biomes don't fare much better. In what quickly becomes a theme, Forspoken starts off visually bland and limited.įorspoken, unlike releases such as Returnal and God of War Ragnarök since the PlayStation 5's launch, is not exactly a looker or exemplary of what the next-generation hardware can do.
